<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Character on The Pleasure Principle</title><link>https://platoedsim.org/tags/character/</link><description>Recent content in Character on The Pleasure Principle</description><image><title>The Pleasure Principle</title><url>https://platoedsim.org/images/og-image.png</url><link>https://platoedsim.org/images/og-image.png</link></image><generator>Hugo -- 0.131.0</generator><language>en-us</language><lastBuildDate>Thu, 09 Apr 2026 06:13:47 +0000</lastBuildDate><atom:link href="https://platoedsim.org/tags/character/index.xml" rel="self" type="application/rss+xml"/><item><title>Why Suffering Gets Credit for Building Character</title><link>https://platoedsim.org/posts/suffering-gets-credit-character/</link><pubDate>Thu, 09 Apr 2026 06:13:47 +0000</pubDate><guid>https://platoedsim.org/posts/suffering-gets-credit-character/</guid><description>We assume pain teaches us important lessons while pleasure just feels good, but this might be backwards.</description></item></channel></rss>